Shuffle 3 cards into the Deck (any combination of "D/D" monsters in your hand, field, or Graveyard, and/or "D/D" cards in your Pendulum Zone), then you can add 2 "D/D" monsters from your Deck to your hand
Your goal is to have the least impact you can on the game, but you have to remove a rule that has some effect on game play
Arc-V episodes 114 first premiered in Canada on Teletoon
This is a frighteningly efficient card, and we'd be surprised if it didn't see a lot of play for some time to come
Im still missing a Fire Energy card, not sure if that one poses a greater problem to find but even the one in Rustys video the only one he had was damaged
Oh yeah, one last thing: for the rest of the article, rather than calling the decks by their proper names, we'll be going with their colors which are shorter and easier to type (as a refersher, Esper is Subjective Reality headed by Aminatou, the Fateshifter, Bant is Adaptive Enchantment headed by Estrid, the Masked, Jund is Nature's Vengeance with Lord Windgrace and Izzet is Exquisite Invention with Saheeli, the Gifted as the facecard)