Both are powerful, as the first will punch for four damage and then blow up stuff soon, and the later for essentially four damage on a player and then the infect on first strike can drop a foe down to the point that it can't punch back and hurt
On any future turn, you may cast that card from exile without paying its mana cost during your main phase while the stack is empty
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With its intense mana cost, I'd like to pair this with Ancient Cornucopia, so you can effectively play this on turn five and also gain some life in the exchange
Pawpatch Recruit's last ability resolves before the spell or ability that caused it to trigger
In a format where your commander will decide almost every detail of your deck, it is a bit strange to talk about staples