For better or worse, Faerie creatures in MTG are all rather weak
Elemental Bond A cheaper and less powerful alternative to Garruk's Uprising, but Elemental Bond still works
In theory, Faerie Mastermind can draw as many as twelve cards per turn cycle: three per turn, assuming each opponent meets the requirement of its triggered ability by drawing two (or more) cards that turn
We're excited to bring it to Magic players through Angels: They're Just Like Us but Cooler and with Wings
Mangara is a sweet design, and it works well in a lot of decks
Cryptic: While not as favored by Nurgle, the Chaos God of Plagues, as the Death Guard's Typhuswho sadly didn't get a card although he appears in the art for Decree of PainMortarion serves as a neat little force multiplier