Sigarda does not directly contribute to any of those themes, but I chose her as the general, because she is very difficult to remove, once she is on the battlefield, and I feel that this type of creative and unusual deckbuilding is good and should be encouraged
T: Add GU
Sacred Foundry by Rob Alexander Sacred Foundry | Illustration by Rob Alexander Rob Alexander is responsible for some of Magics most well-known lands, having drawn four of the original dual lands and the shock lands from the original Ravnica cycle
Heres an outline: 5-8 removal spells 4-6 card draw spells (including flashback cards) 4-6 payoffs (Sahagin, Shantotto, etc.) 2-3 other creatures (Wyvern, Ice Flan, etc.) 17 lands The deck is fairly simple to put together, and really doesnt want much outside of removal, card draw, and payoffs
(2021-07-23) Gaining a level is a normal activated ability
Cards given out as challenge promos in the use C1 , C2 etc There are also promo cards with a D23 set ID, though the original D23 Expo set cards are part of the P1 set