The flip side of the argument is that it simply isnt going to draw as many cards
That frees up your smaller characters to quest
When you do, destroy that permanent
(I always imagine it like being what youd get if chess had certain edge cases where rooks could fly, bishops could teleport, or for a second, pawns were driving tanks.) Since the game is built around several thousand collectible cards, and almost every card has some additional unique ability to it one way or the other, it creates an endlessly manipulable, constantly surprising experience
This card adds deal combat damage to a player
The odds of picking one of these cards up is very low, as Special Illustration Rare cards are among the hardest to find in packs, but it's not impossible