Each game is a race to score 20 points, but youll occasionally need to slow opponents down by defeating stronger opponents who are scoring too many points
It contains tall cards and the means to maintain board advantage once it has been acquired
A big learning from Ledger Shredder is it was not obvious how this Flurry effect would play out just by reading the card, so it will be interesting to see how this plays
With the release of top notch delve cards from Tarkir, the delirium mechanic things, flashback stuff, recursive dorks, and even just an increase in good graveyard recursion effects there is a significant increase to the value of self mill
[[The Wind Crystal]] gives your creatures flying and lifelinkcould be a finisher, but leaves you vulnerable after swinging out
Combine it with cards like Plaguecrafter or Ayara, First of Locthwain to keep the sacrifice engine going and make Zodiark an unstoppable and indestructible force